Commander
9.6±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(681 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (76% CMC 0-2)+15ⓘ
Fast mana7
Other acceleration2
Treasure generators1
Low Land Count (29/30)+-3ⓘ
Tutors7
Draw engines6
Cantrips & burst draw6
Scry & Surveil1
Recursion1
Value engines3
Spot removal7
Artifact/enchantment removal1
Board wipes2
Stax & hate4
Protection4
Mana Acceleration (13 sources)+3ⓘ
Low Land Count (29/30)+-3ⓘ
Fetchlands10
Dual & shock lands5
Premium utility lands4
Utility lands7
3 Combo(s) Detected (Consistency: 100%)+35ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16ⓘ
Combo pieces6
Synergy pieces5
Win conditions1
Combat threats2
Sacrifice outlets5
Drain effects2
Reanimation2
Other2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.6 → Bracket 5
Threats97Mana base96Consistency95
1.1 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies23 cards
23 low-cost creatures. Swarm the board and pump for lethal attacks.
Vampire Tribal19 cards
19 vampire creatures detected. Tribal synergies can create powerful board states.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.