Commander
7.9±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence520 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks3
Land ramp1
Other acceleration1
Treasure generators5
Tutors7
Draw engines4
Cantrips & burst draw5
Scry & Surveil1
Recursion3
+3
Value engines1
Counterspells2
Spot removal8
Board wipes2
Stax & hate2
Edict effects2
Protection1
Two-Color Powerhouse Lands (3)+8ⓘ
Fetchlands3
+8
+8
+8
Dual & shock lands5
+6
+5
+4
+4
+4
Premium utility lands1
+5
Utility lands12
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
Basic lands2
+8
+5
5 Combo Families (5 lines, Consistency: 94%)+43ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces9
Synergy pieces8
Sacrifice outlets1
Drain effects3
Token generators5
Reanimation4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Threats98Mana base88Interaction77
0.9 above Bracket 3 ceiling (7)
1.1 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)21 cards
This deck generates value from sacrificing and recurring creatures.
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Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
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