Commander
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(310 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks7
Land ramp1
Other acceleration1
Treasure generators1
Draw engines4
Cantrips & burst draw9
Recursion1
Value engines2
Other1
Spot removal7
Graveyard hate2
Board wipes1
Stax & hate1
Edict effects1
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands6
Dual & shock lands1
Premium utility lands2
Utility lands4
Taplands2
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces23
Win conditions3
Combat threats2
Sacrifice outlets1
Drain effects5
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 2
Threats93Mana base85Interaction51
1.6 above Bracket 1 ceiling (3)
-0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)23 cards
This deck generates and leverages a wide board of creature tokens.
Lifegain23 cards
23 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.