Commander
3.8±0.35
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence237 pts
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks1
Mana dorks4
Land ramp2
Other acceleration1
Other acceleration1
Other1
Commander Synergy+1ⓘ
Tutors7
Draw engines3
Cantrips & burst draw7
Wheels1
Scry & Surveil5
Recursion11
Value engines5
Spot removal3
Stax & hate1
Edict effects1
Protection1
Dual & shock lands1
Premium utility lands2
Utility lands6
Taplands11
Basic lands3
2 Combo Families+29ⓘ
Commander Synergy+1ⓘ
Combo pieces6
Synergy pieces6
Win conditions2
Combat threats6
Sacrifice outlets1
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.8 → Bracket 2
0.8 above Bracket 1 ceiling (3)
1.2 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Graveyard (Commander)18 cards
This deck uses the graveyard as a primary resource.
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Mill12 cards
12 mill effects. Empty opponent libraries or fuel the graveyard.
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Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
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History2 snapshots
Grade
Power3.8→3.8—
BracketB2→B2
Vectors
Velocity
16→27
+11
Consistency
91→94
+3
Interaction
18→14
-4
Efficiency
67→68
+1
Lethality
86→84
-2
Card Changes
Added (8)
Removed (4)
Grade
Power3.6→3.8+0.2
BracketB2→B2
Vectors
Velocity
25→16
-9
Consistency
91→91
—
Interaction
14→18
+4
Efficiency
62→67
+5
Lethality
88→86
-2
Card Changes
Added (13)
Removed (12)