Commander
3.8±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(248 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (39% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks1
Other acceleration5
Tutors7
Draw engines6
Recursion3
Value engines1
Spot removal10
Board wipes5
Stax & hate1
Protection2
Mono-Color Powerhouse Lands (4)+17ⓘ
Mana Acceleration (15 sources)+5ⓘ
Mono-Color Mana Base (no fixing needed)+5ⓘ
Utility lands8
Taplands2
Basic lands1
Swamp+23
Synergy pieces2
Win conditions4
Combat threats6
Token generators1
Reanimation3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 3.8 (Bracket 2)+Mass Land Denial→ Bracket 4
Interaction75Mana base70Speed54
✓
Game changers 1
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Lifegain9 cards
9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats8 cards
8 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.