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Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence496 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana1
Mana rocks3
Other acceleration2
Treasure generators2
Tutors1
Draw engines7
Cantrips & burst draw12
Wheels2
Recursion1
Value engines2
Control Strategy+30ⓘ
Counterspells11
Spot removal5
Board wipes2
Stax & hate1
Protection1
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands2
Utility lands11
Taplands5
Basic lands2
3 Combo(s) Detected (Consistency: 55%)+27ⓘ
Combo pieces5
Synergy pieces2
Token generators1
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 4
Minimum Bracket 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Burn11 cards
11 damage dealers. Burn opponents down with direct damage.
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Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
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Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
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