Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(313 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Heavy Curve (47% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Mana dorks1
Land ramp12
Other acceleration4
Treasure generators1
Tutors1
Draw engines4
Cantrips & burst draw4
Value engines4
Spot removal3
Board wipes2
Stax & hate3
Protection5
Mana Acceleration (25 sources)+15ⓘ
Fetchlands1
Dual & shock lands7
Premium utility lands3
Utility lands12
Taplands3
Combat Damage Synergy: token package, 2 haste enablers, 2 evasion enablers, 2 damage multipliers+23ⓘ
Commander Synergy (1 groups)+15ⓘ
Synergy pieces9
Win conditions3
Combat threats1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Speed90Mana base90Threats76
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Dinosaur Tribal30 cards
30 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana26 cards
26 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.