Commander
4.0±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(264 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks1
Mana dorks4
Land ramp9
Other acceleration3
Tutors1
Draw engines3
Cantrips & burst draw9
Value engines3
Other1
Spot removal7
Artifact/enchantment removal1
Board wipes1
Mono-Color Mana Base (no fixing needed)+11ⓘ
Mana Acceleration (18 sources)+8ⓘ
Mono-Color Powerhouse Lands (2)+4ⓘ
Utility lands3
Taplands3
Basic lands1
Forest+34
Combat Damage Synergy: token package, 1 token doubler, 1 haste enabler, 1 evasion enabler+12ⓘ
Win conditions3
Combat threats5
Token generators1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.0 → Bracket 2
Speed88Mana base70Interaction68
1.0 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Power Matters11 cards
11 power-matters cards. Convert creature power into damage, cards, or effects.
Stax10 cards
10 stax pieces. Tax and restrict opponents' resources while breaking parity.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.