Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(353 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (38% CMC 5+)+-10ⓘ
Fast mana1
Mana dorks5
Tutors1
Draw engines7
Cantrips & burst draw7
Recursion2
Counterspells1
Spot removal11
Board wipes1
Mana Acceleration (12 sources)+2ⓘ
Fetchlands3
Premium utility lands3
Utility lands6
Taplands4
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Commander Synergy (2 groups)+17ⓘ
Combat Damage Synergy: 1 token doubler, 3 haste enablers, 1 evasion enabler+13ⓘ
Combo pieces3
Synergy pieces6
Win conditions6
Combat threats1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats93Mana base75Consistency70
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana27 cards
27 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker13 cards
13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.