Commander
7.2±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(521 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Mana rocks6
Land ramp2
Other acceleration3
Commander Draw Engine (Basim Ibn Ishaq provides card draw)+29ⓘ
Tutors2
Draw engines6
Cantrips & burst draw4
Recursion6
Value engines5
Control Strategy Bonus (17.6 interaction cards)+30ⓘ
Counterspells5
Spot removal8
Board wipes2
Stax & hate2
Two-Color Powerhouse Lands (4)+15ⓘ
Mana Acceleration (14 sources)+4ⓘ
Fetchlands6
Dual & shock lands4
Premium utility lands1
Utility lands10
Taplands4
1 Combo(s) Detected (Consistency: 64%)+20ⓘ
Combat Damage Synergy: 1 token doubler, 1 damage multiplier+8ⓘ
Combo pieces3
Synergy pieces1
Win conditions3
Combat threats3
Drain effects1
Reanimation3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.2 → Bracket 4
Mana base93Consistency89Interaction88
0.7 above Bracket 3 ceiling (6.5)
1.3 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Voltron20 cards
20 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Artifacts Matter8 cards
8 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.