MISHRA ARTIFACT COPIES

6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Deterministic combo linesMindslaver,Academy Ruins
High confidence(518 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
9 Combo(s) Detected (Consistency: 98%)+64
Combat Damage Synergy: 1 extra combat, 2 haste enablers, 1 evasion enabler, aristocrats engine+21
1 extra turn effect+5
Win conditions1
Drain effects1
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0 → Bracket 3
Threats97Consistency92Mana base84

1.5 above Bracket 2 ceiling (4.5)

0.5 below Bracket 4 threshold (6.5)

2-card combo are present, but your power level already places this deck in Bracket 3.

2-card combo
Extra turns (1)
Mass land denial — none

Themes8 total

Artifacts Matter26 cards

26 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Storm13 cards

13 storm synergies. Chain spells for exponential value.

Artificer Tribal8 cards

8 artificer creatures detected. Tribal synergies can create powerful board states.

Combos9 total