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Commander
5.6±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence380 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana4
Mana rocks10
Other acceleration1
Commander Synergy+2ⓘ
Draw engines6
Cantrips & burst draw1
Scry & Surveil2
Recursion4
Value engines17
Synergy support1
Control Strategy+30ⓘ
Spot removal6
Board wipes7
Stax & hate10
Protection4
Mana Acceleration+3ⓘ
Dual & shock lands4
Premium utility lands3
Utility lands8
Basic lands3
Combat Damage Synergy+25ⓘ
Tempo Control+19.2ⓘ
2 Combo Families+17ⓘ
Extra Turn Package+5ⓘ
Commander Synergy+2ⓘ
Combo pieces4
Synergy pieces3
Win conditions1
Combat threats4
Token generators7
Extra turns1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6+Game Changers 3→ Bracket 3
0.6 above Bracket 2 ceiling (5)
1.4 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 2
✓
Extra turns 1
✕Mass land denial — none
Themes5 total
Superfriends32 cards
32 planeswalker synergies. Build a team of planeswalkers for overwhelming value.
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Storm7 cards
7 storm synergies. Chain spells for exponential value.
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Proliferate9 cards
9 proliferate effects. Multiply all counters on permanents at once.
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