Commander
7.9±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(534 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (66% CMC 0-2)+15ⓘ
Fast mana7
Mana rocks6
Mana dorks1
Other acceleration2
Treasure generators1
Commander Draw Engine (Kefka, Court Mage provides card draw)+10ⓘ
Tutors10
Draw engines1
Cantrips & burst draw1
Recursion1
Value engines1
Counterspells11
Spot removal8
Board wipes1
Stax & hate1
Protection2
Other1
Mana Acceleration (16 sources)+6ⓘ
Fetchlands3
Dual & shock lands7
Premium utility lands3
Utility lands5
Taplands1
Peat Bog+2
5 Combo(s) Detected (Consistency: 84%)+41ⓘ
Combat Damage Synergy: 1 extra combat, aristocrats engine+14ⓘ
Combo pieces7
Synergy pieces3
Combat threats1
Sacrifice outlets3
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Interaction92Threats90Mana base87
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.