4.8±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence332 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks13
Land ramp4
Commander Synergy+1ⓘ
Tutors3
Draw engines8
Cantrips & burst draw1
Scry & Surveil2
Recursion2
Value engines5
Synergy support1
Spot removal6
Board wipes2
Stax & hate1
Protection5
Soft interaction1
Mana Acceleration+10ⓘ
Two-Color Powerhouse Lands+4ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands8
Taplands5
Basic lands2
Combat Damage Synergy+25ⓘ
Commander Synergy+22ⓘ
Combo pieces1
Synergy pieces10
Win conditions3
Combat threats12
Drain effects2
Alternate win strategies1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.8 (Bracket 2)+Game Changers 1→ Bracket 3
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Elf Tribal32 cards
32 elf creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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Druid Tribal11 cards
11 druid creatures detected. Tribal synergies can create powerful board states.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.