Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(315 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks5
Treasure generators2
Draw engines3
Cantrips & burst draw8
Recursion3
Value engines4
Counterspells1
Spot removal7
Graveyard hate1
Board wipes3
Stax & hate2
Protection2
Fetchlands2
Dual & shock lands5
Premium utility lands2
Utility lands5
Combat Damage Synergy: 1 extra combat, 2 haste enablers, 1 evasion enabler, aristocrats engine+21ⓘ
Synergy pieces9
Win conditions2
Combat threats4
Sacrifice outlets1
Drain effects3
Token generators5
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Threats91Mana base80Consistency58
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.