Commander
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(260 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks2
Land ramp1
Other acceleration6
Treasure generators1
Tutors8
Draw engines5
Cantrips & burst draw1
Recursion2
Value engines3
Counterspells1
Spot removal4
Board wipes3
Stax & hate1
Two-Color Powerhouse Lands (3)+9ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands2
Utility lands15
Taplands4
3 Combo Families (3 lines, Consistency: 92%)+33ⓘ
Combat Damage Synergy: token package, 8 extra combats, 9 damage multipliers+25ⓘ
Combo pieces5
Synergy pieces12
Win conditions3
Combat threats1
Extra turns2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Threats90Mana base86Interaction75
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Voltron (Commander)20 cards
This deck is built around equipping or enchanting the commander for commander damage.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.