8.0±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.5
High confidence614 pts
Estimated win turn
T4best
T6typical
T7+contested
Vector breakdown
Fast mana9
+7
Mana rocks1
Land ramp2
Other acceleration1
Treasure generators1
Commander Synergy+1ⓘ
Tutors4
Draw engines7
Cantrips & burst draw2
Recursion10
+2
Value engines5
Spot removal4
+5
Board wipes1
Stax & hate1
Edict effects8
Two-Color Powerhouse Lands+20ⓘ
Mana Acceleration+1ⓘ
Dual & shock lands5
+6
+5
+5
+4
+4
Premium utility lands1
+5
Utility lands11
+4
+3
+3
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands2
+6
+7
10 Combo Families+69ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces12
Synergy pieces17
+4
+3
Win conditions1
Drain effects3
Token generators5
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.0 → Bracket 4
1.0 above Bracket 3 ceiling (7)
1.0 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 8
Minimum Bracket 3
1 combo excluded — missing prerequisites
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Aristocrats (Commander)23 cards
This deck generates value from sacrificing and recurring creatures.
,,,,
Lifegain24 cards
24 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
,,,,
Lifedrain15 cards
15 lifedrain effects. Drain opponents' life while gaining life.
,,,,
History1 snapshot
Grade
Power8.0→8.0—
BracketB4→B4
Card Changes
Added (1)
Removed (1)