Commander
3.9±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence234 pts
Estimated win turn
T7best
T9typical
T11+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana2
Mana rocks2
Other acceleration3
Tutors2
Draw engines4
Cantrips & burst draw2
Recursion4
Value engines7
Synergy support2
Spot removal9
Graveyard hate2
Board wipes3
Stax & hate4
Protection3
Two-Color Mana Base+11ⓘ
Fetchlands1
Premium utility lands2
Taplands3
Basic lands2
1 Combo Family+20ⓘ
Combat Damage Synergy+4ⓘ
Commander Synergy+1ⓘ
Combo pieces3
Synergy pieces5
Win conditions4
Combat threats6
Drain effects5
Other3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.9 (Bracket 2)+2-card combo 1→ Bracket 3
Markers
Learn more →✓
2-card combo 1
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Aristocrats (Commander)12 cards
This deck generates value from sacrificing and recurring creatures.
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Lifegain35 cards
35 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Lifedrain14 cards
14 lifedrain effects. Drain opponents' life while gaining life.
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History1 snapshot
Grade
Power3.4→3.9+0.5
BracketB2→B3(+1)
Vectors
Velocity
35→37
+2
Consistency
42→54
+12
Interaction
65→69
+4
Efficiency
75→63
-12
Lethality
84→87
+3