Commander
7.5±0.6
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Medium confidence530 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy+1ⓘ
Fast mana2
Mana rocks3
Mana dorks2
Land ramp9
Other acceleration2
Treasure generators1
Commander Synergy+1ⓘ
Tutors1
Draw engines8
Cantrips & burst draw4
Scry & Surveil2
Recursion6
+1
Value engines3
Synergy support1
Counterspells2
Spot removal13
Board wipes1
Stax & hate1
Edict effects1
Protection5
Mana Acceleration+6ⓘ
Fetchlands9
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands8
+6
+6
+6
+6
+6
+6
+6
+6
Premium utility lands8
+5
+5
+5
+5
+5
+5
+5
+4
Utility lands3
+3
+2
Basic lands5
+2
+1
+2
+2
+1
Other1
Combat Damage Synergy+25ⓘ
2 Combo Families+23ⓘ
Commander Synergy+1ⓘ
Combo pieces2
Win conditions4
Combat threats2
Sacrifice outlets1
Drain effects2
Token generators1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5+2-card combo + Speed 85→ Bracket 4
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
Markers
Learn more →✓
2-card combo 2
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Sagas17 cards
17 sagas. Multi-chapter enchantments for incremental value.
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Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
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Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
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History1 snapshot
Grade
Power7.4→7.5+0.1
BracketB4→B4
Vectors
Velocity
85→85
—
Consistency
79→80
+1
Interaction
84→85
+1
Efficiency
97→97
—
Lethality
83→84
+1
Card Changes
Added (1)