Legends Matter Deck

Commander
No commander provided
9.4±0.4
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.3
High confidence770 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8
Fast mana5
0+8
0+8
1+10
1+3
2G+6
Mana rocks4
2+6
2+5
3+1
7+1
Mana dorks11
G+6
B/G+6
G+6
G+6
G+6
1G+7
GW+2
RG+1
1GG+5
1GW+3
1GG+2
Other acceleration3
GU+8
2+3
3W+9
Treasure generators3
R+2
1W+3
WB+2
Tutors5
B+10
W+9
G+7
1B+10
2W+2
Draw engines9
U+9
W+8
1W+5
2U+10
1GW+5
1GG+3
4+8
UBBBR+1
7+1
Cantrips & burst draw2
1WU+4
2BR+1
Scry & Surveil2
WUB+5
1UR+2
Value engines6
R+2
2+4
2+3
GWU+2
2U+2
3WU+2
Control Strategy+30
Counterspells9
U+8
U/P+8
U+8
U+6
U+5
U+2
2U+10
2R+9
2UU+6
Spot removal9
W+7
U+4
W+2
BG+6
BG+6
1B+5
2W+2
UBBBR+1
+5
Graveyard hate2
B/G+3
2+3
Board wipes1
1U+8
Stax & hate5
B+1
WU+8
WB+2
1WU+6
1GW+5
Protection4
W+7
G+5
W+2
4+3
Mana Acceleration+11
Fetchlands10
+8
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands10
+6
+6
+6
+6
+6
+6
+6
+6
+6
+6
Premium utility lands5
+6
+6
+5
+5
+4
Utility lands2
+3
+2
Basic lands4
+1
+1
+1
+1
6 Combo Families+50
Combat Damage Synergy+15
Combo pieces14
GU+5
2+4
1G+3
1BG+8
GWU+4
1GG+4
WUB+3
1GG+3
1GW+3
2U+3
2WW+11
UBBBR+1
3WU+1
7+4
Combat threats2
B+1
RG+1
Sacrifice outlets1
2BR+1
Token generators2
1B+4
1UR+2

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.4 → Bracket 5

0.4 above Bracket 4 ceiling (9)

Game changers 10
Minimum Bracket 4
2-card combo 2
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes5 total

Legends Matter17 cards

17 legendary synergies. Legends in the deck grow stronger together.

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Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

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Human Tribal8 cards

8 human creatures detected. Tribal synergies can create powerful board states.

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Combos8 total

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