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Commander
7.0±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence484 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana3
Mana rocks1
Other acceleration3
Commander Draw Engine+10ⓘ
Commander Synergy+2ⓘ
Tutors1
Draw engines11
Cantrips & burst draw11
Scry & Surveil1
Recursion2
Value engines4
Other1
Control Strategy+30ⓘ
Counterspells9
Spot removal11
Stax & hate1
Protection3
Mono-Color Mana Base+18ⓘ
Mono-Color Powerhouse Lands+3ⓘ
Fetchlands1
Utility lands5
Basic lands1
1 Combo Family+19ⓘ
Commander Synergy+1ⓘ
Combo pieces4
Combat threats1
Token generators3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 2
Minimum Bracket 3
1 combo excluded — missing prerequisites
✕Mass land denial — none
✕Extra turns — none
Themes0 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.