Commander
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(409 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana6
Mana rocks4
Land ramp3
Other acceleration2
Treasure generators2
Low Land Count (10/29)+-48ⓘ
Tutors5
Draw engines5
Recursion1
Value engines2
Spot removal7
Graveyard hate1
Board wipes3
Stax & hate2
Edict effects2
Protection3
Mono-Color Mana Base (no fixing needed)+69ⓘ
Mono-Color Powerhouse Lands (6)+24ⓘ
Mana Acceleration (15 sources)+5ⓘ
Low Land Count (10/29)+-48ⓘ
Dual & shock lands1
Utility lands6
Taplands1
3 Combo(s) Detected (Consistency: 90%)+33ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces7
Synergy pieces13
Win conditions3
Combat threats2
Drain effects1
Reanimation3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
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Power level 6.2 (Bracket 3)+Game Changers→ Bracket 4
Threats96Interaction81Speed73
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aristocrats26 cards
26 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Lifegain8 cards
8 lifegain synergies. Gain life to trigger payoffs and outlast opponents.