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HomeExplore decksCommanders
WRG

Marisi, Breaker of the Coil

viapasted list·Updated 46 days ago·11 views·

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Power level

5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence350 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks2
Land ramp5
Other acceleration1
Treasure generators1
Other1
Draw engines7
Recursion2
Value engines2
Spot removal7
Board wipes2
Stax & hate9
Protection9
Mana Acceleration+2ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands1
Utility lands6
Basic lands3
Combat Damage Synergy: token swarm strategy, 2 extra combats, 2 haste enablers, 6 evasion enablers, 6 damage multipliers+25ⓘ
Synergy pieces1
Win conditions1
Combat threats9
Token generators2
Reanimation1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.1 → Bracket 3

0.1 above Bracket 2 ceiling (5)

1.9 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Legends Matter13 cards

13 legendary synergies. Your legends grow stronger together.

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Aggro11 cards

11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Stompy / Big Mana11 cards

11 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.