5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence428 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Commander Synergy+1ⓘ
Heavy Curve−10ⓘ
Fast mana2
Mana rocks3
Other acceleration7
Other acceleration1
Commander Synergy+1ⓘ
Tutors6
Draw engines5
Cantrips & burst draw4
Recursion3
Value engines3
Counterspells2
Spot removal6
Board wipes3
Stax & hate5
Edict effects3
Protection1
Premium utility lands2
Utility lands1
Taplands2
Basic lands3
Other1
4 Combo Families+39ⓘ
Combat Damage Synergy+13ⓘ
Commander Synergy+1ⓘ
Combo pieces6
Synergy pieces4
Win conditions6
Combat threats5
Drain effects5
Token generators2
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5+2-card combo 4→ Bracket 3
0.5 above Bracket 2 ceiling (5)
1.5 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 4
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Demon Tribal27 cards
27 demon creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
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Legends Matter10 cards
10 legendary synergies. Legends in the deck grow stronger together.
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History1 snapshot
Grade
Power5.5→5.5—
BracketB3→B3
Vectors
Velocity
52→52
—
Consistency
65→76
+11
Interaction
70→70
—
Efficiency
48→48
—
Lethality
95→96
+1
Card Changes
Added (2)