7.7±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence518 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana7
Mana rocks2
Land ramp1
Other acceleration2
Treasure generators1
Tutors4
Draw engines10
Cantrips & burst draw1
Wheels1
Scry & Surveil1
Recursion5
Value engines3
Counterspells1
Spot removal5
Board wipes4
Stax & hate9
Edict effects3
Protection3
Mono-Color Powerhouse Lands+24ⓘ
Utility lands9
Taplands3
Basic lands1
6 Combo Families+50ⓘ
Combat Damage Synergy+6ⓘ
Combo pieces9
Synergy pieces9
Win conditions3
Drain effects2
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.7 → Bracket 4
0.7 above Bracket 3 ceiling (7)
1.3 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 5
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)11 cards
This deck generates value from sacrificing and recurring creatures.
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Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Legends Matter11 cards
11 legendary synergies. Legends in the deck grow stronger together.
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History8 snapshots
Grade
Power7.7→7.7—
BracketB4→B4
Card Changes
Added (1)
Removed (1)
Grade
Power7.2→7.7+0.5
BracketB4→B4
Vectors
Velocity
77→77
—
Consistency
87→87
—
Interaction
83→83
—
Efficiency
74→74
—
Lethality
96→97
+1
Card Changes
Added (1)
Combos:4→6+2
Grade
Power7.3→7.2-0.1
BracketB4→B4
Vectors
Velocity
77→77
—
Consistency
88→87
-1
Interaction
86→83
-3
Efficiency
74→74
—
Lethality
95→96
+1
Card Changes
Added (3)
Removed (4)
Grade
Power6.6→7.3+0.7
BracketB3→B4(+1)
Vectors
Velocity
77→77
—
Consistency
89→88
-1
Interaction
83→86
+3
Efficiency
74→74
—
Lethality
94→95
+1
Card Changes
Added (6)
Removed (6)
Combos:1→4+3
Grade
Power6.9→6.6-0.3
BracketB3→B3
Vectors
Velocity
71→77
+6
Consistency
89→89
—
Interaction
82→83
+1
Efficiency
74→74
—
Lethality
95→94
-1
Card Changes
Added (3)
Removed (3)
Combos:2→1-1
Grade
Power6.9→6.9—
BracketB3→B3
Vectors
Velocity
71→71
—
Consistency
85→89
+4
Interaction
80→82
+2
Efficiency
70→74
+4
Lethality
97→95
-2
Card Changes
Added (8)
Removed (8)
Combos:3→2-1
Grade
Power7.1→6.9-0.2
BracketB4→B3(-1)
Vectors
Velocity
71→71
—
Consistency
87→85
-2
Interaction
80→80
—
Efficiency
70→70
—
Lethality
97→97
—
Card Changes
Added (1)
Removed (1)
Grade
Power6.1→7.1+1.0
BracketB3→B4(+1)
Vectors
Velocity
77→71
-6
Consistency
79→87
+8
Interaction
82→80
-2
Efficiency
70→70
—
Lethality
96→97
+1
Card Changes
Added (5)
Removed (5)
Combos:2→3+1