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HomeExplore decksCommanders
WUG

Chulane, teller of tales

viaMoxfieldMoxfield·27 views·3h ago

Power level

4.9±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence338 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana2
Mana rocks2
Mana dorks3
Land ramp2
Treasure generators1
Commander Draw Engine+18ⓘ
Tutors7
Draw engines12
Cantrips & burst draw5
Wheels3
Scry & Surveil1
Recursion4
Value engines6
Counterspells2
Artifact/enchantment removal2
Spot removal5
Graveyard hate1
Stax & hate6
Protection3
Fetchlands1
Dual & shock lands5
Premium utility lands3
Utility lands10
Taplands2
Basic lands3
Combat Damage Synergy+2ⓘ
Combo pieces2
Synergy pieces2
Win conditions5
Combat threats5
Sacrifice outlets1
Drain effects1
Token generators2
Group slug2
Enablers1
Alternate win strategies1
Other2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 4.9 (Bracket 2)+Game Changers 5→ Bracket 4
Markers
Learn more →
✓
Game Changers 5
Minimum Bracket 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes3 total

Stompy / Big ManaCore (12 cards)

12 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
StaxSupporting (9 cards)

9 stax pieces. Tax and restrict opponents' resources while breaking parity.

,,,,
PrisonMinor (4 cards)

4 prison effects. Lock opponents out of the game entirely.

,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History8 snapshots

Grade

Power4.8→4.9+0.1
BracketB3→B4(+1)

Vectors

Velocity
25→26
+1
Consistency
95→96
+1
Interaction
81→77
-4
Efficiency
82→82
—
Lethality
54→53
-1

Card Changes

Added (3)

Removed (3)

Grade

Power4.8→4.8—
BracketB3→B3

Vectors

Velocity
35→25
-10
Consistency
94→95
+1
Interaction
81→81
—
Efficiency
82→82
—
Lethality
54→54
—

Card Changes

Added (1)

Removed (1)

Grade

Power4.8→4.8—
BracketB3→B3

Vectors

Velocity
40→35
-5
Consistency
93→94
+1
Interaction
72→81
+9
Efficiency
83→82
-1
Lethality
53→54
+1

Card Changes

Added (10)

Removed (11)

Grade

Power4.8→4.8—
BracketB4→B3(-1)

Vectors

Velocity
40→40
—
Consistency
94→93
-1
Interaction
70→72
+2
Efficiency
83→83
—
Lethality
53→53
—

Card Changes

Added (1)

Removed (1)

Grade

Power4.8→4.8—
BracketB4→B4

Vectors

Velocity
29→40
+11
Consistency
95→94
-1
Interaction
65→70
+5
Efficiency
84→83
-1
Lethality
55→53
-2

Card Changes

Added (3)

Removed (2)

Grade

Power4.7→4.8+0.1
BracketB4→B4

Vectors

Velocity
33→29
-4
Consistency
94→95
+1
Interaction
65→65
—
Efficiency
83→84
+1
Lethality
53→55
+2

Card Changes

Added (4)

Removed (3)

Grade

Power4.6→4.7+0.1
BracketB4→B4

Vectors

Velocity
27→33
+6
Consistency
94→94
—
Interaction
67→65
-2
Efficiency
74→83
+9
Lethality
54→53
-1

Card Changes

Added (10)

Removed (5)

Grade

Power4.5→4.6+0.1
BracketB4→B4

Vectors

Velocity
28→27
-1
Consistency
94→94
—
Interaction
67→67
—
Efficiency
69→74
+5
Lethality
53→54
+1

Card Changes

Added (2)

Removed (1)