Tinybones, Bauble Burglar

2.3±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(119 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 2.3 (Bracket 1)+Game Changers Bracket 3
Interaction70Mana base70Speed24
Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Discard29 cards

29 discard synergies. Empty opponents' hands while gaining value.

Graveyard (Commander)1 cards

Commander uses the graveyard as a resource.

Lifegain7 cards

7 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.