Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(309 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana2
Mana rocks2
Land ramp1
Low Land Count (31/34)+-8ⓘ
Tutors1
Draw engines6
Cantrips & burst draw3
Recursion1
Value engines4
Counterspells1
Spot removal12
Board wipes2
Stax & hate3
Two-Color Powerhouse Lands (1)+6ⓘ
Two-Color Mana Base (no fixing needed)+1ⓘ
Low Land Count (31/34)+-8ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands2
Utility lands6
Taplands7
Combat Damage Synergy: token package, aristocrats engine, 1 damage multiplier+15ⓘ
Tempo Control (lockout lethality)+8.2ⓘ
Synergy pieces6
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Interaction92Mana base75Threats57
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Blink/Flicker22 cards
22 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.
Legends Matter8 cards
8 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.