HomeExplore decksCommanders
PreconsBlogDocsContact

Magic: The Gathering and all related trademarks are property of Wizards of the Coast LLC © 1993–2026. ScryCheck is an unofficial fan site, not affiliated with or endorsed by Wizards of the Coast. Use of trademarks is permitted under the Wizards Fan Site Policy.

Card prices and data provided by Scryfall. Prices are estimates — check stores for final pricing.

Support ScryCheck on Ko-fi
© 2026 ScryCheck·Terms of Service·Privacy Policy
HomeExplore decksCommanders
WUBRG

Tazri, Beacon of Unity

viapasted list·Updated 46 days ago·14 views·

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.

Power level

3.4±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence196 pts
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Mana rocks2
Mana dorks3
Land ramp3
Other acceleration3
Treasure generators1
Tutors1
Draw engines3
Cantrips & burst draw3
Recursion2
Value engines8
Counterspells1
Spot removal4
Graveyard hate2
Board wipes1
Stax & hate2
Protection4
Mana Acceleration+4ⓘ
Fetchlands6
Premium utility lands12
Utility lands4
Taplands2
Basic lands5
Combat Damage Synergy: token package, 1 token doubler, 1 extra combat, 4 evasion enablers, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 45%)+18ⓘ
Combo pieces3
Synergy pieces3
Win conditions3
Combat threats2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2

0.4 above Bracket 1 ceiling (3)

1.6 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
+1/+1 Counters32 cards

32 counter synergies. Grow your creatures over time for massive threats.

,,,,
Human Tribal16 cards

16 human creatures detected. Tribal synergies can create powerful board states.

,,,,
Legends Matter15 cards

15 legendary synergies. Your legends grow stronger together.

,,,,

Combos1 total

  • 2-card combo · 1
  • +