Commander
3.4±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(196 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10ⓘ
Mana rocks2
Mana dorks3
Land ramp3
Other acceleration3
Treasure generators1
Tutors1
Draw engines3
Cantrips & burst draw3
Recursion2
Counterspells1
Spot removal4
Graveyard hate2
Board wipes1
Stax & hate2
Protection4
Mana Acceleration (14 sources)+4ⓘ
Fetchlands6
Premium utility lands12
Utility lands4
Taplands2
Combat Damage Synergy: token package, 1 token doubler, 1 extra combat, 4 evasion enablers, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 45%)+18ⓘ
Combo pieces3
Synergy pieces3
Win conditions3
Combat threats2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.4 → Bracket 2
Mana base94Threats79Consistency43
0.4 above Bracket 1 ceiling (3)
1.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters32 cards
32 counter synergies. Grow your creatures over time for massive threats.
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.