Commander
4.5±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(303 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (40% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks4
Land ramp5
Other acceleration7
Treasure generators3
Draw engines3
Cantrips & burst draw4
Recursion2
Value engines6
Counterspells1
Spot removal13
Board wipes2
Stax & hate1
Protection2
Mana Acceleration (20 sources)+10ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands3
Utility lands7
Taplands6
Combat Damage Synergy: token package, 1 extra combat, 2 haste enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces5
Win conditions3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 2
Mana base87Speed86Threats71
1.5 above Bracket 1 ceiling (3)
0.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Dragon Tribal30 cards
30 dragon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.