Commander
No commander provided3.9±0.8
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence(216 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
No cards contributed significantly to this vector.
Draw engines1
Value engines2
Counterspells1
Spot removal4
Board wipes3
Stax & hate5
Protection3
11 Combo(s) Detected (Consistency: 22%)+45ⓘ
Combat Damage Synergy: token package+3ⓘ
Combo pieces11
Win conditions1
Combat threats2
Token generators3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.9 → Bracket 2
Threats86Interaction76Mana base39
0.9 above Bracket 1 ceiling (3)
0.6 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Voltron13 cards
13 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos11 total
- Stuffy Doll+Pariah
- Solemnity+Phyrexian Unlife
- Caduceus, Staff of Hermes+Pariah
- Stuffy Doll+With Great Power...
- Famished Paladin+Resplendent Mentor
- Delaying Shield+Solemnity
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence+Pariah
- Delaying Shield+Phyrexian Unlife
- Caduceus, Staff of Hermes+With Great Power...
- Famished Paladin+Sorcerer's Wand