Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(461 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks1
Other acceleration2
Treasure generators1
Tutors3
Draw engines4
Cantrips & burst draw11
Wheels1
Value engines3
Control Strategy Bonus (13.8 interaction cards)+29ⓘ
Counterspells6
Spot removal10
Board wipes1
Stax & hate1
Other1
Two-Color Mana Base (no fixing needed)+26ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands2
Taplands3
2 Combo(s) Detected (Consistency: 81%)+27ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces4
Synergy pieces6
Win conditions1
Drain effects5
Token generators2
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Threats88Consistency86Interaction81
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
Mass Land Denial are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes8 total
Storm17 cards
17 storm synergies. Chain spells for exponential value.
Burn14 cards
14 damage dealers. Burn opponents down with direct damage.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.