Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(505 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tutors12
Draw engines3
Cantrips & burst draw9
Recursion2
Counterspells7
Spot removal7
Graveyard hate1
Board wipes1
Protection3
Mana Acceleration (12 sources)+2ⓘ
Fetchlands6
Dual & shock lands1
Premium utility lands3
Utility lands3
3 Combo(s) Detected (Consistency: 98%)+34ⓘ
Tempo Control (lockout lethality)+12.6ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Combat threats2
Drain effects3
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Consistency89Interaction88Threats87
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Artifacts Matter14 cards
14 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Storm8 cards
8 storm synergies. Chain spells for exponential value.