Commander
6.7±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(473 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks5
Other acceleration1
Draw engines17
Cantrips & burst draw8
Wheels6
Recursion1
Value engines3
Control Strategy Bonus (15.2 interaction cards)+30ⓘ
Counterspells4
Spot removal9
Board wipes2
Stax & hate5
Protection4
Two-Color Powerhouse Lands (2)+4ⓘ
Fetchlands2
Dual & shock lands4
Premium utility lands3
Utility lands15
2 Combo Families (2 lines, Consistency: 40%)+21ⓘ
Combat Damage Synergy: 1 token doubler, aristocrats engine+12ⓘ
Tempo Control (lockout lethality)+9.2ⓘ
1 extra turn effect+5ⓘ
Combo pieces5
Synergy pieces1
Win conditions5
Combat threats1
Drain effects1
Token generators5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 3
Threats92Consistency89Interaction85
-0.2 below Bracket 4 threshold (6.5)
✓
Game changers 3
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Group Hug21 cards
21 group hug effects. Help everyone while secretly advancing your plan.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Control (Commander)5 cards
This deck takes a controlling, reactive gameplan.