Commander
7.7±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence559 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (73% CMC 0-2)+15ⓘ
Fast mana1
Mana rocks2
Mana dorks6
Land ramp3
Other acceleration2
Treasure generators1
Commander Draw Engine (Ms. Bumbleflower provides card draw)+18ⓘ
Tutors1
Draw engines13
Cantrips & burst draw5
Recursion2
Value engines5
Control Strategy Bonus (27.3 interaction cards)+30ⓘ
Counterspells7
Spot removal9
Artifact/enchantment removal1
Board wipes1
Stax & hate3
Protection4
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
+8
+8
+8
Dual & shock lands12
+6
+6
+6
+5
+5
+5
+4
+4
+4
+4
+4
+4
Premium utility lands3
+5
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
Basic lands3
+3
+3
+3
Tempo Control (lockout lethality)+20ⓘ
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Combat Damage Synergy: token package, 1 token doubler, aristocrats engine+16ⓘ
Combo pieces2
Win conditions1
Combat threats1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.7 → Bracket 4
Mana base93Interaction92Consistency89
0.7 above Bracket 3 ceiling (7)
1.3 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.
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Bounce9 cards
9 bounce effects. Return permanents to hand for tempo advantage.
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